Browsing by Subject "Character Setup"
Now showing items 1-2 of 2
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(2011-08-08)Current production methods for creating a motion system for a deformable digital character model involve providing an underlying joint structure based o of a T-Pose, A-Pose or another arbitrary bind pose of the character. ...
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(Texas A&M University, 2004-09-30)It is nice to give animators artistic freedom, but having to animate every bounce, sway, and counter-balancing movement of a rider on a horse isn't freedom at all. It is painstaking labor that could easily be prevented ...